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Project Update: Claudio Sanchez Talks About No World For Tomorrow!
Beginning with a short video of Claudio Sanchez sharing what fans can expect in the THE AMORY WARS: GOOD APOLLO, I’M BURNING STAR IV, VOL. II: NO WORLD FOR TOMORROW comic book series:
Are you as excited as we are to read what Claudio and Chondra have planned? Let us know if in the comments below!
- The addition of an unsigned slipcased hardcover set and 12-issue variant cover set bundle as a new campaign level
- The addition of a signed slipcased hardcover set and 12-issue variant cover set as a new campaign level
- Unlocking Stretch Goal items like the enamel pin set as Add-On Items
- All of the above!
- None of the above!
- Two out of the three (let us know which two in the comments section of the poll)
We would appreciate your participation in this poll!Â
BOOM! Studios Â
Project Update: Eclipse Phase Character Options 💾 Digital Backer Release
I saw Dessa on Thursday in Minneapolis, collapsed with sore throat and feet after the show, woke up early on Friday morning and dashed to catch the Amtrak to Chicago. I worked all day on the train, rolled into Sprite's place around seven, caught up a little bit and did some more work. Nine PM I poured some vodka into a Red Bull, chugged it down, and promptly fell asleep. An almost perfect day, except I didn't get chance to play Baldur's Gate 3. Saturday I spent working until it was time to head across town to see Dessa again.
One of her songs, I Already Like You has a lyric that has always caught my ear:
"Fucked up the trust fall / Caught a concussion"
Running any kind of business, any kind of venture is a series of trust falls. The ongoing collaboration that you know as Posthuman Studios has been pushing forward long enough that it could legally drink. Along the way, we've taken a bunch of trust falls and tried to be holding hands underneath others doing the same. Of course there have been concussions.
If I work backwards, itemizing and categorizing those trust falls — caught or concussed — there's one commonality to them: our fans always catch us. You support our Creative Commons releases. You back our crowdfunding campaigns. You sell out our games at Gen Con and then come to the booth to tell us how much fun you had. You share your stories, not just about your games but also how they have impacted your life, your friendships, your feelings about life, love, community, acceptance. And capitalism. Lots of feelings about capitalism.
So with that, we're letting everyone backing this campaign download the digital version of Eclipse Phase Character Options today — the link comes after this backer-only jump-cut:
Project Update: Stab 'em in the eyes! Grimtooth, We Salute You!
Grimtooth, We Salute You!
Ahh, the good ol’ trap. A tried-and-true staple of all fantasy RPGs that brings a smile to every gamemaster’s face, and the eventual roar of shock and surprise from the players at the table once sprung.
Nothing warms the cold, black heart of any good judge more than a perfectly laid trap. And why shouldn’t it? When used properly, a well thought out trap can be just as engaging as any NPC interaction or combat situation. Smart trap designs allow players to come up with different ways to approach and handle each trap encounter, resulting in some wildly ingenious solutions, or if things go wrong, some extremely hellacious outcomes.
But not all traps are created equal my friends, let me tell you. Having worked on over 50 traps for this project, I can definitely say that Grimtooth is one dastardly and nefarious genius. Within Grimtooth’s Old School Traps one can find all manner of traps that range from simple devices to complex mechanical marvels. There are traps that range in deadliness, from those that serve to wound nothing but a character’s pride, all the way to those that deliver instant and excruciating death. There are traps for different locations, be it room traps, door traps and even trapped items, giving the judge flexibility and options when outfitting their deadly dungeon designs. But what I love most about Grimtooth’s traps is that many of them have more than a single effect, resulting in a chain reaction of nasty things that can happen to the PCs depending upon their very own actions and reactions. This can include anything from additional traps being sprung based upon the PCs location, to traps being planted on their person that are triggered at a later time, to the releasing of a kraken…yes, I said it, a KRAKEN!
Yet, despite the myriad versions of traps provided, what they all have in common, aside from being memorable, is that they serve to challenge both the players and their characters alike. Each trap within Grimtooth’s was written to allow for different methods of detection and deactivation that are sure to keep intrepid gamers thinking and on their toes.
So, what are some of my favorite traps? I personally enjoy traps that the PCs can’t help but spring upon themselves. To quote the indelible Gary Gygax - "The worthy GM never purposely kills players' PCs, he presents opportunities for the rash and unthinking players to do that all on their own." And that is what good traps do; they lure the PCs by preying upon their greed, curiosity, or stubbornness. Case in point, the simple but effective Eye-Catching Trap, whereby overly curious PCs find out the hard way that it is not polite to stare, especially when wickedly barbed spikes drive into their eyes tearing their eyeballs straight out of their sockets as they pull away. Clever, effective, and absolutely brutal - and for that Grimtooth, we salute you!
P.S. Don't forget to share on Facebook (see below) - and vote in our latest poll! To see larger images of the poll traps, click here.
Project Update: Riccardo Latina First Cover Reveal!
This user contributed to this community!
I would love it if YotBR was added to this or even The Afterman coffee table book! Those are the only things missing from my collection and would be perfect displayed with all my other comics along with these new ones!
Previously backed this creator's crowdfunding project
This user contributed to this community!
Hello Boom Team, would it be possible to have Claudio sign the hardcovers of the previous volumes that are on the add-on section? That would be a great way to boost funds for the campaign.
This user contributed to this community!
I own all the hardcovers already, so there's not much I can do to increase my pledge amount. But I'd definitely consider t-shirts or other band merch in the add-on slots